ArenaNet and NCSoft have officially confirmed development of Guild Wars 3! Set roughly 1,000 years before the original Guild Wars, players will explore the unsunken, golden architectural marvel of the Kingdom of Orr at the height of its civilization.
Core Pillars Announced:
- Rebuilt from the ground up on Unreal Engine 5 with Nanite geometric detail and Lumen global illumination.
- Physics-based momentum combat where aerial momentum, gliding recovery, and vertical terrain alter attack arcs.
- The rise and internal factions of the sacred Vaelwarden player order.
- Dynamic group synergy windows replacing rigid tank/healer/DPS trinity roles.
Share your expectations, class wishlist, and impressions below!